Magic: Dr. Strange is the Sorcerer Supreme of Earth's Universe; he has unparalleled mastery of the mystic arts, which he uses to defend his reality from otherworldly threats; his primary magical patrons are a group of entities known as "the Vishanti." The Vishanti are a trinity of godly beings comprised of Agamotto, Hoggoth, and Oshtur. Although he has, on rare occasions, called upon the power of demons such as Dormammu; Strange more frequently did so before he realized Dormammu's true dark nature in the earlier issues. He has once stated that he can kill a mortal with the mere twitch of a finger but this is unconfirmed.
Universal Source: By manipulating the ambient mystical energy of
*:Mystic Bolts * *:Banishment: * *:Transmutation * *:Telekinesis * *:Flight: Doctor Strange can fly using magical energy but has since abandoned it. (Assumingly for the Cape of Levitation and the wastage of his magic.) * *:Teleportation * *:Protective Shields * *:Time Manipulation: Strange has frozen, slowed, and traveled through time. The limitations of this are only possible through extreme concentration. * *:Dimensional Travel * *:Conjuring of Objects * *:Various other spells: He can also use this mystical energy to cast spells of a near infinite variety. These spells seem to be quicker to perform but lesser in power than spells using divine energy. Strange has used his magics altogether to become alter his clothing through minor molecular control, absorb nearly all forms of energy, control and manipulate elements, etc.
Dr. Strange has also been shown to amass as much wealth/gold as he desires using magic, as he has done to pay debts he owed.
Divine Sources: Dr. Strange can channel the virtually unlimited extra-dimensional energy of nigh-omnipotent mystical and non-mystical beings in multiple dimensions (known as Principalities) to empower his spells. This can take the form of standard spells ("Crimson Bands of Cyttorak") or just stating what he wants to occur and channeling some being to make it happen. It is unknown at this time what debt, if any, he incurs by invoking the powers that be. There is no strict quid pro quo (as the simple acknowledgement and invoking of the entity increases the entity's own powers, inexplicably), though some entities will feel he is obliged to heed their call when they need help in their conflicts as did the Vishanti.
This ability to be a conduit to multiversal power sources has given rise to the phrase "Dr. Strange is as powerful as the god he invokes."
Doctor Strange's powers typically come from one of three divinnibus, Sheol, Ikthalon, Denak, Cyndriarr, Munnopor, Morpheus, Dyzakk, the Olympian deities (such as Poseidon and Hades) and others.
e sources: The Vishanti (a trinity formed of Hoggoth,Oshtur, and Agamotto), the Octessence (a group of eight beings, consisting of Balthakk, Cyttorak, Farallah, Ikonn, Krakkan, Raggadorr, Valtorr, and Watoomb) and other beings who owe him a debt (this includes Satannish and even Dormammu). However, certain abilties of his stem from more obscure sources, such as the Faltine, the Seraphim, Cin
Darkness of the Divine Conduit (Black Magic): By sheer force of will "take" the power of another entity. This does not require the use of a spell. He used this ability against Arioch and Shuma-Gorath. The fact that Stephen can do this is a testament to his incredible will-power and strength of mind. This is considered black magic and as such he rarely employs this. Also when taking the powers of celestial entities he absorbs the mind and assumes their duties and roles in the dimension in which they exist. If his will falters, he can lose all sense of self.
Although Dr. Strange primarily uses spells that are considered 'white magic', he will use spells from other disciplines such as black magic, elemental magic, and catastrophe magic when necessary.
Dr. Strange's powers are all mystical but take several forms. Main manifestations include:
In the miniseries "The Oath", it is said that he cannot use magic that can replicate anything discovered by human science.
By force of will, Dr. Strange can "take" the power of another entity. This does not require the use of a spell. He uses this ability against Captain Universe as well as against Arioch and Shuma-Gorath in Strange Tales (vol. 2). Strange also uses this to drain the Wrecking Crew of the Asgardian magic they had been infused by Karnilla, though this causes him great mental agony and takes a long time. This is considered black magic and as such, he rarely employs this. Also, when taking the powers of omnipotent entities, he can absorb their mind and assume their duties and roles in the dimension in which they exist. But, if his will falters, he can lose all sense of self.
In the Black Magic saga in Strange Tales (vol. 2), Dr. Strange also became proficient in Black Magic under the tutelage of Kaluu, including using the necromantic energy released in death for various effects. After he purged Shuma-Gorath from himself, he has since stopped using black magic.
At a certain period, Dr. Strange became a receptacle of Earth's Gaia magic through the use of a forge built with the support of all his magical artifacts. This energy was exhausted in the War of Seven Spheres.
For a brief period, research from the Vishanti library led Strange to tap into "catastrophe magic" by invoking a mystical alignment of all the planets, but this source of magic was limited and he ceased using it specifically as a source of his power.
Strange's magical powers at their greatest peak exceeds that of even the Watcher Uatu and rivals that of other great beings, such as the Heralds of Galactus or Ronan the Accuser. Strange has been said to be able to destroy the Hulk with a twitch of his finger.
As a result of his mystic training, Stephen is capable of a great many abilities, stemming from the innate resources of his body/mind/soul, such as:
Astral Projection: Doctor Strange can release his astral form from his body, instantaneously and at will. In this form he does not need to breathe, eat, drink or sleep, is unrestricted by physical laws (for example, Strange has flown beyond Earth’s atmosphere, defying gravity with ease to speak with Iron Man), is invisible (though can be seen by any if he wished it so), intangible, and incapable of being harmed by all but the most powerful and rigorous of mystic means. As physical laws are meaningless on the astral plane, Strange is able to use it to traverse at virtually any speed desirable (Strange has reached Saint Missouri, Missouri from his Sanctum Sanctorum in Greenwich Village, New York in "a few brief seconds" thus, as well as traveling at the "speed of thought" through outer space ).
*:Telepathy * *:Hypnotism * *:Illusions * *:Universal Awareness: By performing mediation Dr Strange has sensed anomalies in time and space allowing him to protect against time travelers, extra dimensional invaders(Example: Dormammu, Nightmare), space aliens, Ect. * *:Other Psychic Abilities * *:Longevity/Fearlessness: Dr. Strange's lifespan has been extended and his fear of dying subsided in a manner similar to that of his mentor the Ancient One, due to a successful contest against Death. Though he can still be killed and even physically wounded he cannot succumb to any medical diseases. Doc passed a test by the Ancient One and defeated Death, or more accurately, accepted Death. As a result, from that moment forward, Doc stopped aging. "Death may come only from without, in battle-- and not from within." The Ancient One had once passed the same test himo have modest psychic abilities which do not depend on magic. These abilities can be amplified by mystic energy (as against Moondragon) and/or the Eye of Agamotto (done countless times) to afford Stephen incredibly powerful psychic abilities.
on Doc's forehead when he is in a situation of great danger and his death is imminent, "when Doc most needs a reaffirmation of life.
self, and lived 600 years. From that moment forward, a glowing ankh appears